> For the complete documentation index, see [llms.txt](https://rouniverse.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://rouniverse.gitbook.io/wiki/server-feature/undefined/undefined-1.md).

# 𝐄𝐪𝐮𝐢𝐩𝐦𝐞𝐧𝐭 𝐑𝐚𝐧𝐝𝐨𝐦 𝐎𝐩𝐭𝐢𝐨𝐧

## Equipment Random Options Guide

Comprehensive breakdown of random option stats obtainable for each equipment type, organized by Option Slot 1 and Option Slot 2.

### Weapon

| **Option 1**            | **Option 2**                                                 |
| ----------------------- | ------------------------------------------------------------ |
| ATK 1 to 10             | Elemental Damage Increase Neutral 1 to 3 percent (Very Rare) |
| MATK 1 to 10            | Elemental Damage Increase Except Neutral 1 to 10 percent     |
| SP 1 to 50              | Crit Damage 1 to 10 percent                                  |
| HP 1 to 250             |                                                              |
| STR, INT, or DEX plus 3 |                                                              |

### Armor

| **Option 1**                                        | **Option 2**                   |
| --------------------------------------------------- | ------------------------------ |
| Per Element Except Neutral Reduction 1 to 3 percent | Maximum HP 1-250               |
| Neutral Damage Reduction 1 percent (Very Rare)      | Hard MDEF 1-3                  |
| Exp Rate 1 to 5 percent                             | Defend Hard Def 1-3            |
| Drop Rate 1 to 5 percent                            | STR/VIT/INT +3 \[Very Rare 1%] |
| Maximum HP 1 to 250                                 |                                |
| Hard MDEF 1 to 3                                    |                                |
| Hard DEF 1 to 3                                     |                                |
| STR, VIT, or INT plus 3 (Very Rare)                 |                                |

### Shield

| **Option 1**                                 | **Option 2**                                                  |
| -------------------------------------------- | ------------------------------------------------------------- |
| Size Reduction 1 percent (Very Rare)         | Max HP Rate 1 to 5 percent (Very Rare)                        |
| Hard MDEF 1 to 3                             | Max SP Rate 1 to 5 percent (Very Rare)                        |
| HP 1 to 300                                  | HP 1 to 150                                                   |
| Reduce Damage From Non Player 1 to 3 percent | Defender Against Element Except Neutral 1 to 3 percent (Rare) |
|                                              | Reduce Damage From Each Race 1 to 10 percent (Except Player)  |

### Garment

| **Option 1**                                    | **Option 2**                                           |
| ----------------------------------------------- | ------------------------------------------------------ |
| Flee 1 to 15                                    | Increase Perfect Dodge 1 to 7                          |
| Hit 1 to 15                                     | ASPD 1 to 5 percent (Very Rare)                        |
| Reduction Damage From Non Player 1 to 3 percent | Long Range Damage Reduction 1 to 2 percent (Very Rare) |
| CRIT 1 to 7                                     | Damage Reduction From Non Player 1 to 3 percent        |
|                                                 | ATK 1 to 2 percent (Very Rare)                         |
|                                                 | MATK 1 to 3 percent (Very Rare)                        |

### Shoes

| **Option 1**                                             | **Option 2**                        |
| -------------------------------------------------------- | ----------------------------------- |
| ATK Rate 1 to 10 (Rare)                                  | HP Recovery 1 to 10 percent         |
| MATK 1 to 10 (Rare)                                      | SP Recovery 1 to 15 percent         |
| Hard MDEF 1 to 5                                         | Max HP Rate 1 to 3 percent (Rare)   |
| Exp Rate 1 to 7 percent                                  | Max SP Rate 1 to 3 percent (Rare)   |
| Drop Rate 1 to 7 percent                                 | AGI, DEX, or LUK plus 3 (Very Rare) |
| Increase Damage to Non Player 1 to 7 percent (Very Rare) | ASPD 1 to 5 percent (Very Rare)     |


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